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First order executioner mods
First order executioner mods





first order executioner mods

He is the most recurring Corpus boss in terms of his involvements with various Events. Note that once you get to Gear 13 and start the Relic upgrades, FOE will gain 18% CC from the Relic and will not need as much from his mods.Alad V was a high ranking Corpus member, seated on the Corpus Board of Directors and the head of Grineer Relations. I originally tested out 3 sets of Critical Chance mods with high Health and Speed secondaries, but a combination of CC and Health mods will work just as effectively. Ideal Mod Setup for SWGoH First Order Executioner: 😉 Either way, this is where you want to be, with solid Speed secondaries, to get the most out of FOE. Interesting… Maybe the devs decided to read what I wrote in January 2018 and ensure they got it right. In-game Mod Recommendations: Health & Critical Chance. Finally added Potency will help ensure the 50% Turn Meter reduction from his special attack works as you want it to.

first order executioner mods

Once you get him to Gear 13 and begin upgrading First Order Executioner’s Relic, you’re going to see a nice Health increase and some very nice offensive gains with Physical Damage, Physical CC, and both Armor and Resistance Penetration.

first order executioner mods

First Order Executioner was designed to be used under a Kylo Ren Unmasked lead which gives up to 40% CD as well as +30 Speed, so these areas of focus will be enhanced even more to make FOE more effective. Survivability is already covered with Health above, and with a high Critical Chance, raising both his Offense as well as raising his Critical Damage stat will mean his attacks will be even more powerful. Of course if you are running him in a team led by Kylo Ren Unmasked, he will get a 40% CC and a +30 Speed boost.Īdditional Areas to Focus: Speed, Critical Damage, Offense and Potency. Each critical hit from FOE increases his Max Health by 10% (stacking), so a higher Critical Chance and a higher Health number will maximize his abilities. However his value is going to come in long battles or battles with many waves of fighting (like Territory Battles and Raids) so I’m going with a co-main focus of Critical Chance and Health. Main Mods Focus: Speed is pretty much always the biggest focus in Star Wars Galaxy of Heroes, and the First Order Executioner is no exception.







First order executioner mods